MOBITOSS GAMES

Your next little play break.
No download needed.

The Mobitoss arcade is a collection of small, free browser games, each built around one simple idea you can learn in seconds. Play them on a phone or a computer at games.mobitoss.com.

A selection of Mobitoss browser games
An earlier look at the collection. The live arcade includes DreamLine and ShadeZing.

Play at games.mobitoss.com

The games

DreamLine

Guide Lumi between day and dream. The screen is divided by a line: tap above it to rise and below it to dive, weaving between the two worlds and collecting memories along the way. A calm game that rewards rhythm more than speed.

ShadeZing

Two sides, one challenge. Swipe to move and tap to shoot, and remember the rule that gives the game its name: touch the opposite colour. ShadeZing was shown in earlier screenshots as Black White.

Hero Jump

Jump from platform to platform and climb as high as you can. Timing is everything; the higher you go, the more each jump matters.

Bunny Jump

Help the bunny run and jump, collecting carrots along the way. Try to beat your last score and carrot count on every run.

Mind the Fall

Make your way down a staircase without missing a step. Simple to start, and harder to master than it looks.

Dagger Aim

Throw knives into a wooden target, level by level. Aim carefully, avoid the blades already in it, and clear each round.

Pile Up

Drop blocks to build the tallest, neatest stack you can before time runs out. The better each block lands, the easier the next one becomes.

Stack Pile Up

Release each monster at the right moment to stack them on top of one another. A playful take on the stacking game.

Pick Right One

A quick-decision game: watch the characters move and make the right pick at the right moment.

How to play

Why we make games

Games are where we experiment with feel: how a single tap can be satisfying, how difficulty can rise fairly, and how something can be learned in seconds. Those lessons feed into everything else we build. We have written about them in designing one-touch browser games and building HTML5 games that run well on phones.

Found a bug or have an idea? Tell us the game name and the device you were using.